Episode ideas

Have an idea for a podcast.ai episode? Let us know!
The Truth About Violent Video Games and Kids Host, are Video Games Raising Kids or Just Keeping Them Entertained
A young child, with the controller in hand, is in the midst of the messy, heavy sets of a post-apocalyptic action game. It’s all fun and games until the child starts to embody the behavior witnessed on the screen, shouting angrily or acting out signals of anger. Are these digital worlds a harmless pastime, or do they push vulnerable kids toward aggressive behaviors? For years, there has been debate over whether playing violent games directly causes the increase in the aggression of children, or does it add on to those who already have behavioral problems. Players of violent video games get lost in action-packed virtual worlds that frequently feature lifelike violence simulations. The specific games that dominate the market are Games like Grand Theft Auto and Call of Duty that attract thousands upon millions of players. The Grand Theft Auto series, itself has sold over 385 million units, and in the same way Call of Duty: Modern Warfare II selling $1 billion in just the first ten days since its launch on October 28, 2022. With adolescents being a large portion of the audience, where the gamers average a play for over six hours per week on these online games. The American Psychological Association states that experts define video games as "interactive electronic games that allow players to access virtual environments under specific rules and conditions." Games come in many different forms and offer a variety of experiences, from puzzles and mobile games to racing and VR. There are some critics out there who argue that video games are just another expression of art and communication that offer a lot of benefits like problem-solving, amazing story plots, and even creating interpersonal connections through multiplayer platforms. The main issue of interest is the impact on subjects’ mental states which arises due to the presence of violent stimuli. Such games may desensitize kids to violence, decreasing empathy and fostering aggressive tendencies. According to a peer-reviewed study, for example, playing violent video games is associated with a lower emotional response to actual violence, which may normalize aggressive behavior (Anderson et al.). With realistic simulations, it can appear that repeated exposure to violent activities, such as shooting or hand-to-hand combat, increase the likelihood of adopting these behaviors. The advanced controls and visually appealing graphics promote violent patterns in young brains by distorting the distinction between reality and imagination. According to a longitudinal research by Coyne and Stockdale, long-term consequences can include social withdrawal, academic difficulties, and even an increase in risk-taking. The discussion isn't one-sided either. To some, violent video games are being used as a cover for larger social problems. The study by Przybylski and Weinstein casts doubt on the assumption that violent video games are an inevitable component of life. Rather, they note that more important factors influencing violent conduct pertain to things like family connections, mental health, and genetic personality features. There is not enough proof to establish a direct connection between violent video games and actual aggression, according to skeptics of the "violent games = violence" theory. To them, gaming could be a secure way to relieve stress or frustration. Granic et al., for instance, point out the way multiplayer games, perhaps violent ones, allow for connections between individuals, problem-solving abilities, and teamwork. Furthermore, the global setting calls into question the cultural bias of this argument. As stated by former Secretary of State Hillary Clinton,“People play video games in virtually every country on earth. The difference is the guns.” Violent video games don't cause the same amount of ethical panic in nations with strong gun control legislation, which can suggest that other societal problems, such as access to firearms, are more significant causes of teenage violence. With all that has been said, a large number of experts who have focused their attention and research on this problem as well as all those who state no correlation share one opinion – and that is that parents have a lot of work to do when it comes to regulating their children’s playing habits and time. By ignoring to check age restrictions, parents allow their children to be exposed to video games that are too violent those like GTA and COD, not fully comprehending the content they are taking in.
0
Lucky Star x From the Bride of Godzilla: Resurrection of Godzilla
(plot:At the Godzilla Countermeasures Center in Tokyo, Dr. Zenji Shida advances the idea that Godzilla and Anguirus lived in a hollow earth cavern before emerging to menace Japan. In the event of Godzilla's unthawing after the events of Godzilla Raids Again, he has invented a giant humanoid robot, the Bride of Godzilla, to combat him. He also showcases Eve, a human-sized robot with advanced A.I,our girls seemed to try to question it. An enormous blood-sucking flea menaces a village outside Kyushu. Zenji's brother Yoshi, in charge of the mining company there, leads a team to kill it. They bring in Dr. Yanai, a former colleague of Dr. Shida's to examine his remains. A reporter startles Yanai by pointing out that Eve closely resembles his wife Riko, who chose him over Zenji years ago. Yanai, a Christian, believes that Zenji is tampering in God's domain with his creations. Riko visits Zenji's laboratory after hearing the news, and is stunned by the sight of Eve and a "foster daughter" robot named Riko, though she eventually has an amiable meeting with the latter. Back in Kyushu, miners discover an underground cavern just as Zenji predicted, containing a second Anguirus, a giant bat, and a family of mermaids. They flee as Godzilla bursts out of a lake and tell Yoshi their story. He agrees to call in Zenji, but an earthquake suddenly seals the entrance to the cavern. Following a mermaid sighting, they realize there is a second, underwater entrance. After watching the mermaid family battle a giant octopus, the robot Riko follows them home and charms them with a dance. She finds still more creatures in the cavern: a giant Archaeopteryx and chameleon. Though she tries to befriend him too, Godzilla swings at the cliff she's standing on, causing her to fall into the water below. The mother mermaid returns her to Zenji, with a JSDF diver rescuing her and Riko from a sea serpent along the way. With Godzilla's return to Japan imminent, Zenji downloads Riko's memories into the Bride of Godzilla. The machine's unclothed body resembles that of the human Riko's, while she possesses the machine Riko's face. The monster attacks Wakamatsu Port, along with Anguirus and the chameleon, while the Archaeopteryx rises out of the mine. Godzilla destroys a church Yanai was hiding inside, killing him, though Riko survives. As a power plant charges up the Bride of Godzilla, the JSDF dispatches fighter jets against the monsters. They manage to kill the chameleon, but are no match for Godzilla and the Archaeopteryx,our girls attempt to hold them off until The Bride of Godzilla activates and promptly kills Anguirus by tearing out his throat, then impressing Godzilla by shrugging off his atomic breath. After she breaks the Archaeopteryx's neck, he sets it on fire in a display of affection. Shida announces that a wedding of sorts is imminent, as "it is the foreplay of love to be beaten." Monster and robot continue battling underwater, with Godzilla's ray creating another entrance to his subterranean home. They enter the cavern and embrace before the Bride detonates a hydrogen bomb Zenji planted inside her,our girls can only describe it as a beautiful firework show. Zenji tries to make amends with the widowed Riko, but she rejects him again. As the mermaid family surfaces, they can only watch as a frightened soldier shoots the child,our girls hear the sound of rumbling from beneath their feet,and out came a unfamiliar nightmare,Godzilla,who musters continuous, earth-shattering roars.)(it needs a script with dialogue,music cues for this alongside sound cues from audio)
1
Load More